1. Imitation Writing Analysis
Landing one year ahead of scheduleGamesIn a certain world, game warehouse game, obtaining equipment will come true in the future. This book mainly focuses on high martial arts + game arrival + early login, with great anticipation at the moment the game arrives.
Maintain your character by killing monsters, monsters, spirits, beasts, and so on to get stronger. During this time, discovering that accidentally killing teammates can increase your health. Or maybe something else to add a sense of excitement to the plot.
Refer to the book "Blue Star Is Doomed"—the fight scenes are streamlined and focus on charactersThinkingThe plot and system points should also be streamlined.
The protagonist needs to level up quickly, but for beginners, the pace might be too fast,LaterIt just flies away, so the pace is controlled through daily storylines. The protagonist can level up quickly, but the story development should be moderately slow.
Keep learning skills, allocate points, cheat, modify, or drastically alter a game's main storyline or your native world line and backstory.
Reference: "Blue Star Is Going to Disappear, Brother, I'll Guarantee Survival!" "Extreme Demon," "Holy Fist!" 》
2. Summary of reasons for the drop in unit price for high-martial arts characters
1. The shock section is too long, and the fight scenes are too long. The former should be appropriate, like the shock in the Furnace Technology military industry article, while the latter should be reduced.
2. When writing high-martial arts novels, aren't these two the most common? This is the nature of this genre: if you write a bunch of daily life stories in high-martial arts, it actually has the opposite effect. Of course, it's good to choose to speed up the pace, but that doesn't make it easy to write, and writing is indeed tiring.
3. If you can write about the fights, just make them exciting—exposing each other's cards and then being shocked, but honestly, it's not a big dealBig problems。
4. It's not that high-level martial arts have low unit prices; writing too many shocks and fighting types will have low unit prices.
5. The best way to achieve high martial arts is to write more buildup and build-up for showing off and slapping faces, so people won't skip chapters.
6. For example, swap the 'Rebirth Cultivation of Ten Li' series, which is linked together, to Gaowu Li, one after another, making beginner readers unable to resist, and the unit price won't be so low.
7. Write more about the setup before the shock, how miserable the teammates are, how much the protagonist needs to intervene, how arrogant the opponent is, how much more smug they are despite being much weaker than the protagonist, write about some minor characters' opinions about the protagonist and villain before the protagonist shows off, how much their situations change because of the protagonist's intervention, and how the neutral side doubts the protagonist.
3. References:

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